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Post by Milliorn on Oct 2, 2010 22:35:56 GMT -6
Modified 3.0 Compliant UMD / Spellcraft script enabled.
Spellcraft DC = 50 Base UMD Scroll DC = 40 Spellcraft Penalty DC = 5 (If you fail a check by more than this amount you are penalized. UMD Penalty DC = 5 Damage Penalty = 3d20 Random Effects on Failure: 1 of 25
If players have either a UMD or Spellcraft skill level of 5 or higher and they have both skills, they recieve a synergy bonus. This will result in the player (or you) seeing a skill level 2 higher than on the character sheet because BW does not account for this synergy even though it is a standard 3E rule. The code then appropriately decides which skill to use (either craft or UMD) after this synergy adjustment is made. Every UMD spell casted is shared with your henchman.
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