Post by Milliorn on Aug 26, 2010 4:46:24 GMT -6
A Carpathia Nightmare V2 Subraces
When creating a new character, select the proper race, then type in the Subrace Name into the Subrace box. Then make sure all other requirements are met.
Race
Name of Subrace
Restrictions
Stats, Skills, Feats
DWARF
Dwarf-Artic
Lawful Good Only
STR +2
DEX -1
CON +1
CHA -2
Resist Energy: Cold
Azer
Lawful Neutral Only
STR +1
DEX +1
CON +1
INT -1
WIS -1
CHA -1
Fire Resist 10 / -
Cold 10% Damage Vulnerability
Spell Resistance: 12 at Level 5
Dwarf-Deep
Lawful Neutral Only
DEX -1
CON +2
WIS -1
Dwarf-Derro
Chaotic Evil Only
STR -2
DEX +2
CON +1
CHA -1
Spell Resistance: 18 at Level 13
Blind Fight
Dwarf-Duergar
Lawful Evil Only
STR -2
DEX -2
CON +1
INT +1
WIS +2
Immune to Paralysis
Dwarf-Gold
Good Alignment Only
DEX -2
CON +2
INT +2
WIS -2
Dwarf-Shield
Good Alignment Only
CON -2
INT -2
WIS +2
CHA +2
Dwarf-Urdunnir
Good Alignment Only
INT -2
WIS +1
CHA +1
Dwarf-Wild
Barbarian, Druid, Fighter, Ranger Allowed
STR +1
INT -1
WIS +1
CHA -1
Resist Energy: Fire
ELF & HALF-ELF
Elf-Aquatic
Cannot be Evil
Bard, Fighter, Ranger, Sorcerer Only
DEX +2
INT -2
Blooded
Immunity: Spell Drown
Avariel
Cannot be Evil
Cannot be Barbarian
STR -2
DEX +2
CON -2
INT +1
WIS +1
Artist
Strong Soul
Drow
Cannot be Neutral
STR -2
DEX +2
Spell Resistance: 12 at Level 3
Blooded
Stealthy
Iron Will
Drider
Cannot use Tiny Weapons
Chaotic Evil Only
STR -2
DEX +2
INT -2
WIS +2
Spell Resistance: 14 at Level 5
Elf-Sun
Good Alignment Only
STR -2
DEX +1
CON +1
INT +1
WIS -1
Elf-Moon
Good Alignment Only
STR -1
DEX +1
WIS -1
CHA +1
Elf-Wild
Cannot be Neutral
STR +2
INT -2
WIS -2
CHA +2
Elf-Wood
Cannot be Neutral
Must be Lawful
Cannot be Bard or Sorcerer
DEX +1
CON -2
WIS +1
GNOMES
Svirfneblin
Wizard & Cleric Only
INT +1
WIS +1
CHA -2
Spell Resistance: 11 at Level 3
Darkvision
Epic Spell Focus Illusion
Gnome-Forest
Must be Neutral
STR -1
INT +2
WIS +1
CHA -2
Skill Focus: Hide
Epic Skill Focus: Hide
Gnome-Rock
STR -2
DEX -2
CON +1
INT +1
WIS +1
CHA +1
HALFLING
Ghostwise
Cannot be Lawful
STR +1
DEX +1
WIS -1
CHA -1
Blooded
Halfling-Deep
STR -1
DEX +1
Darkvision
Keen Sense
Lightfoot
Cannot be Lawful
STR -2
DEX +2
INT +2
WIS -1
CHA -1
Strongheart
DEX +1
INT -1
WIS +1
CHA -1
Tallfellow
Good Alignment Only
STR -2
DEX +2
Keen Sense
HALF-ORC
Orc-Gray
Lawful or Chaotic Evil
Barbarian, Cleric, Fighter Only
STR +1
INT -1
WIS +2
CHA -2
Orc-Mountain
Lawful Evil Only
STR +2
INT -1
CHA -1
Orog
Chaotic Evil Only
STR +2
DEX -2
WIS -2
CHA +2
Resist Energy Fire
Resist Energy Cold
HUMANS
Bugbear
Lawful Evil Only
STR +2
WIS -1
CHA -1
Alertness
Dryad
Lawful Evil Only
Sorcerer Only
STR -1
DEX +2
INT -2
WIS -1
CHA +2
Alertness
Improved Initiative
Nymph
Chaotic Good Only
STR -1
CON -2
WIS +1
CHA +2
Alertness
Iron Will
Pixie
<Cannot use Large Weapons
Cannot use Tower Shields/c>
STR -2
DEX +2
Spell Resistance: 16 at Level 7
Point Blank Shot
Goblin
Neutral Evil Only
Cannot use Large Weapons
Cannot use Tower Shield
STR -1
DEX +1
Alertness
Skill Bonus: Move Silently
Hobgoblin
Lawful Evil
DEX +2
CON +2
INT -2
CHA -2
Alertness
Asabi
DEX +1
CHA -1
Fast Movement
Lizardfiend
STR+1
CHA -1
Fast Movement
Kobold
Lawful Evil Only
Cannot use Tower Shield
Cannot use Large Weapons
Cleric & Sorcerer Only
INT -2
WIS +1
CHA +1
Alertness
Darkvision
Spell Immunity: Evard's Tentacles(7)
Sahuagin
Lawful Evil Only
Cleric & Ranger Only
STR +2
CON -2
WIS +2
CHA -2
Skill Focus: Listen, Hide, Spot
Spell Immunity: Drown
Gnoll
Lawful Evil Only
STR +2
CON +1
INT -1
CHA -2
Minotaur
Chaotic Evil Only
Cannot use Tiny Weapons
STR +2
DEX +2
INT -2
CHA -2
Keen Sense
Orc
Cannot use Tiny Weapons
Must be Chaotic Evil
Barbarian Only
STR +2
DEX +2
CON +2
INT -2
WIS -2
CHA -2
Alertness
Troglodyte
Chaotic Evil Only
Cleric Only
CON +1
INT -1
WIS +1
CHA -1
Skill Focus: Hide
Yuan-ti
Chaotic Evil Only
Cleric & Ranger Only
INT +1
WIS +1
CHA -2
Skill Focus: Hide
Medusa
Lawful Evil
DEX +2
INT -1
WIS -1
CHA +2
Point Blank Shot
Sea-Hag
Chaotic Evil Only
STR +2
CON -2
Alertness
Spell Resistance: 14 at Level 10
Stinger
Neutral Evil Only
STR +2
DEX +1
CON +1
INT -1
WIS -1
CHA -2
PLANE-TOUCHED
Aasimar
Cannot be Evil or Neutral
Human Only
Must be Bard, Cleric, Paladin, Sorcerer
INT -2
WIS +1
CHA +1
Acid Resist 5 / -
Cold Resist 5 / -
Electrical Resist 5 / -
Negative Energy 10% Vulnerability
Fey-ri
Elf Only
Evil Only
Rogue an Sorcerer Only
DEX +2
CON -2
INT +2
WIS -2
Tiefling
Human or Half-Elf Only
Must be Evil
Must be Rogue or Wizard
DEX +2
INT +2
WIS -2
CHA -2
Cold Resist 5 / -
Electrical Resist 5 / -
Fire Resist 5 / -
Negative Energy 10% Vulnerability
Air-Genasi
Human Only & Half-Elf
DEX +1
INT +1
CHA -2
Resist Energy Electrical
Earth-Genasi
Human Only & Half-Elf
STR +1
DEX +1
INT -1
CHA -1
Resist Energy Sonic
Fire-Genasi
Human Only & Half-Elf
STR +1
DEX +1
WIS -1
CHA -1
Resist Energy Fire
Water-Genasi
Human & Half-Elf Only
CON +1
INT +1
WIS -1
CHA -1
Resist Energy Cold
When creating a new character, select the proper race, then type in the Subrace Name into the Subrace box. Then make sure all other requirements are met.
Race
Name of Subrace
Restrictions
Stats, Skills, Feats
DWARF
Dwarf-Artic
Lawful Good Only
STR +2
DEX -1
CON +1
CHA -2
Resist Energy: Cold
Azer
Lawful Neutral Only
STR +1
DEX +1
CON +1
INT -1
WIS -1
CHA -1
Fire Resist 10 / -
Cold 10% Damage Vulnerability
Spell Resistance: 12 at Level 5
Dwarf-Deep
Lawful Neutral Only
DEX -1
CON +2
WIS -1
Dwarf-Derro
Chaotic Evil Only
STR -2
DEX +2
CON +1
CHA -1
Spell Resistance: 18 at Level 13
Blind Fight
Dwarf-Duergar
Lawful Evil Only
STR -2
DEX -2
CON +1
INT +1
WIS +2
Immune to Paralysis
Dwarf-Gold
Good Alignment Only
DEX -2
CON +2
INT +2
WIS -2
Dwarf-Shield
Good Alignment Only
CON -2
INT -2
WIS +2
CHA +2
Dwarf-Urdunnir
Good Alignment Only
INT -2
WIS +1
CHA +1
Dwarf-Wild
Barbarian, Druid, Fighter, Ranger Allowed
STR +1
INT -1
WIS +1
CHA -1
Resist Energy: Fire
ELF & HALF-ELF
Elf-Aquatic
Cannot be Evil
Bard, Fighter, Ranger, Sorcerer Only
DEX +2
INT -2
Blooded
Immunity: Spell Drown
Avariel
Cannot be Evil
Cannot be Barbarian
STR -2
DEX +2
CON -2
INT +1
WIS +1
Artist
Strong Soul
Drow
Cannot be Neutral
STR -2
DEX +2
Spell Resistance: 12 at Level 3
Blooded
Stealthy
Iron Will
Drider
Cannot use Tiny Weapons
Chaotic Evil Only
STR -2
DEX +2
INT -2
WIS +2
Spell Resistance: 14 at Level 5
Elf-Sun
Good Alignment Only
STR -2
DEX +1
CON +1
INT +1
WIS -1
Elf-Moon
Good Alignment Only
STR -1
DEX +1
WIS -1
CHA +1
Elf-Wild
Cannot be Neutral
STR +2
INT -2
WIS -2
CHA +2
Elf-Wood
Cannot be Neutral
Must be Lawful
Cannot be Bard or Sorcerer
DEX +1
CON -2
WIS +1
GNOMES
Svirfneblin
Wizard & Cleric Only
INT +1
WIS +1
CHA -2
Spell Resistance: 11 at Level 3
Darkvision
Epic Spell Focus Illusion
Gnome-Forest
Must be Neutral
STR -1
INT +2
WIS +1
CHA -2
Skill Focus: Hide
Epic Skill Focus: Hide
Gnome-Rock
STR -2
DEX -2
CON +1
INT +1
WIS +1
CHA +1
HALFLING
Ghostwise
Cannot be Lawful
STR +1
DEX +1
WIS -1
CHA -1
Blooded
Halfling-Deep
STR -1
DEX +1
Darkvision
Keen Sense
Lightfoot
Cannot be Lawful
STR -2
DEX +2
INT +2
WIS -1
CHA -1
Strongheart
DEX +1
INT -1
WIS +1
CHA -1
Tallfellow
Good Alignment Only
STR -2
DEX +2
Keen Sense
HALF-ORC
Orc-Gray
Lawful or Chaotic Evil
Barbarian, Cleric, Fighter Only
STR +1
INT -1
WIS +2
CHA -2
Orc-Mountain
Lawful Evil Only
STR +2
INT -1
CHA -1
Orog
Chaotic Evil Only
STR +2
DEX -2
WIS -2
CHA +2
Resist Energy Fire
Resist Energy Cold
HUMANS
Bugbear
Lawful Evil Only
STR +2
WIS -1
CHA -1
Alertness
Dryad
Lawful Evil Only
Sorcerer Only
STR -1
DEX +2
INT -2
WIS -1
CHA +2
Alertness
Improved Initiative
Nymph
Chaotic Good Only
STR -1
CON -2
WIS +1
CHA +2
Alertness
Iron Will
Pixie
<Cannot use Large Weapons
Cannot use Tower Shields/c>
STR -2
DEX +2
Spell Resistance: 16 at Level 7
Point Blank Shot
Goblin
Neutral Evil Only
Cannot use Large Weapons
Cannot use Tower Shield
STR -1
DEX +1
Alertness
Skill Bonus: Move Silently
Hobgoblin
Lawful Evil
DEX +2
CON +2
INT -2
CHA -2
Alertness
Asabi
DEX +1
CHA -1
Fast Movement
Lizardfiend
STR+1
CHA -1
Fast Movement
Kobold
Lawful Evil Only
Cannot use Tower Shield
Cannot use Large Weapons
Cleric & Sorcerer Only
INT -2
WIS +1
CHA +1
Alertness
Darkvision
Spell Immunity: Evard's Tentacles(7)
Sahuagin
Lawful Evil Only
Cleric & Ranger Only
STR +2
CON -2
WIS +2
CHA -2
Skill Focus: Listen, Hide, Spot
Spell Immunity: Drown
Gnoll
Lawful Evil Only
STR +2
CON +1
INT -1
CHA -2
Minotaur
Chaotic Evil Only
Cannot use Tiny Weapons
STR +2
DEX +2
INT -2
CHA -2
Keen Sense
Orc
Cannot use Tiny Weapons
Must be Chaotic Evil
Barbarian Only
STR +2
DEX +2
CON +2
INT -2
WIS -2
CHA -2
Alertness
Troglodyte
Chaotic Evil Only
Cleric Only
CON +1
INT -1
WIS +1
CHA -1
Skill Focus: Hide
Yuan-ti
Chaotic Evil Only
Cleric & Ranger Only
INT +1
WIS +1
CHA -2
Skill Focus: Hide
Medusa
Lawful Evil
DEX +2
INT -1
WIS -1
CHA +2
Point Blank Shot
Sea-Hag
Chaotic Evil Only
STR +2
CON -2
Alertness
Spell Resistance: 14 at Level 10
Stinger
Neutral Evil Only
STR +2
DEX +1
CON +1
INT -1
WIS -1
CHA -2
PLANE-TOUCHED
Aasimar
Cannot be Evil or Neutral
Human Only
Must be Bard, Cleric, Paladin, Sorcerer
INT -2
WIS +1
CHA +1
Acid Resist 5 / -
Cold Resist 5 / -
Electrical Resist 5 / -
Negative Energy 10% Vulnerability
Fey-ri
Elf Only
Evil Only
Rogue an Sorcerer Only
DEX +2
CON -2
INT +2
WIS -2
Tiefling
Human or Half-Elf Only
Must be Evil
Must be Rogue or Wizard
DEX +2
INT +2
WIS -2
CHA -2
Cold Resist 5 / -
Electrical Resist 5 / -
Fire Resist 5 / -
Negative Energy 10% Vulnerability
Air-Genasi
Human Only & Half-Elf
DEX +1
INT +1
CHA -2
Resist Energy Electrical
Earth-Genasi
Human Only & Half-Elf
STR +1
DEX +1
INT -1
CHA -1
Resist Energy Sonic
Fire-Genasi
Human Only & Half-Elf
STR +1
DEX +1
WIS -1
CHA -1
Resist Energy Fire
Water-Genasi
Human & Half-Elf Only
CON +1
INT +1
WIS -1
CHA -1
Resist Energy Cold